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GAME ENGINE 3D

ROLE

Engine Engineer

DESCRIPTION

This is the assignment content of the course EAE6320, a project created based on Professor Tony's basic 3D engine template. My main work is to optimize the engine file based on the template, provide a good interface for users to use, and at the same time need to consider the compatibility of OpenGl and D3D graphics libraries and X86 and X64 platforms. And design a new system (animation system, collision system, audio system, etc.) at the end of the course to complete this course.

YEAR

2022

GENRE

Game Engine

PLATFORM

x86 / x64 / OpenGL / D3D

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